Lots of enemies possess firearms, unloading into you as you face off against their melee colleagues. Very few enemies had any sort of “gun”, but that is much different in The Surge 2. In The Surge ranged combat was not really a thing. I have no idea if this actually effects the gameplay mechanics in anyway, but I strongly suspect it does, as the game has much more dialogue than the prequel. And, in addition to choosing the features of your character, you can also choose some background information about him or her.
While not the most robust Character Creator I’ve ever seen, especially compared to something like Code Vein which we played recently, it is definitely an upgrade over Warren.
People simply like to make their own avatar, and play with their unique character, and Deck 13 has finally delivered here.Īt the very start of the game players will get to choose from a variety of options to make their avatar, including male or female. Perhaps the biggest thing on our list, and one players have been clamoring for since Lords of the Fallen, will come as no surprise. Without further ado, let’s jump into them.
Much of the gameplay remains the same, which is great because that was the best part of the Sci-fi action-RPG, but there are some improvements and changes you may not have heard about. In this Surge 2 article we’re going to take a look at some differences between the first game, and the sequel coming out on September 24th.